Hey guys,
after I've shown you the photos of my so called WWW2 mechanic, I've decided it needs improvement. I've thus slightly converted a miniature, I've sculpted gloves and the side cap.
I have also finally got around to watch the infamous World War Z after reading Vampifan's review. I was in no hurry with it as I kept hearing negative reviews, but my younger brother said the movie was great. Now, I am no film critic and I apparently got an odd taste as I don't really like the Walking dead series (I do watch them and I have to say it is getting better :P) and I have even quit watching Game of Thrones, which everyone loves so much. Now, I've watched it very open minded and I've came to following conclusions:
Film is good as any other they make these days. I suppose it's a lot like Prometheus or Avatar...a great idea that went wrong. Or something. There is one thing I loved, all those zombie hordes shots, just amazing. Really nice. And the rest was shit. Climbing walls of Jerusalem included. The whole film has no story at all, mr. Pitt just flies all over the world and everything is happening so fast nothing actually happens. They mention Cardiff, so that's a plus, I suppose. I have no idea what was the point with that israeli soldier gal. I've noticed the lack of blood Vampifan mentioned...that was really odd, it was all so clean. And by the way, gawd fast zombies make no sense. I loved 28 days later, but fast zombies are still not really my thing. Also, an ending is just...ah...
Anyways, I'd still say it's not THAT horrible if you watch it as a film about some infected someones (that can only be put down by a head shot) - zombies are fiction anyways (sorry Bryan!), so they are entitled to their own version..no matter how inconsistent they made them. I mean...there are tons of zombies climbing walls of Jerusalem, but the roofed road leading to the city is zombie free. But oh well...I was putting together my zombie vixens while watching, so I might have missed an important detail or two. I rate it better than that zombie movie with a tiger in it!
And that's it for today,
thanks for looking!
Showing posts with label WWWII. Show all posts
Showing posts with label WWWII. Show all posts
13 Dec 2013
2 Dec 2013
Meet another Blasphemous construct!
Hey guys!
Got the third and last ramshackle miniature to show you today. Given I've painted him with the other two, I should post it days ago, but I somehow couldn't get myself to even type this. Needless to say, I am making huge hobby related plans, but I haven't picked a brush or putty in a while. It really irritates me, as I have 3 half-painted miniatures on my desk and nothing bothers me more than a work half done, as I can't start something else until I'm done with that now!
Anyway, on to the miniature. It's by far my favorite of the three and I could say at least one of the top 5 of Ramshackle miniatures I've seen so far.
His helmet roughly resembles stahlhelm, so he was instantly recognized as a possible Nazi experimental übermensch - sporting a huge teutonic sword and even larger shield!
He has been coated in black, white and red for propaganda purposes and I'm pretty sure he inspires patriotism and horror in those who lay eyes on him...especially the latter!
Not much to say beyond that, he has lots of details and different textures to paint and has that general "ramshackle" feel of, well, Ramshackle games. He also has two exhausts on the back machinery, so I suppose he could also fit in with Victorian sci-fi - the colours I gave him would be all that more appropriate!
Below, our typical hero pointing his light towards abomination's oddly round belly - I bet he has just came from the Octoberfest!
That's it for today, in the next posts, I will hopefully have my miniatures painted and I've also decided to customize mechanic from the last post a bit!
Thanks for looking,
Mathyoo
Got the third and last ramshackle miniature to show you today. Given I've painted him with the other two, I should post it days ago, but I somehow couldn't get myself to even type this. Needless to say, I am making huge hobby related plans, but I haven't picked a brush or putty in a while. It really irritates me, as I have 3 half-painted miniatures on my desk and nothing bothers me more than a work half done, as I can't start something else until I'm done with that now!
Anyway, on to the miniature. It's by far my favorite of the three and I could say at least one of the top 5 of Ramshackle miniatures I've seen so far.
His helmet roughly resembles stahlhelm, so he was instantly recognized as a possible Nazi experimental übermensch - sporting a huge teutonic sword and even larger shield!
He has been coated in black, white and red for propaganda purposes and I'm pretty sure he inspires patriotism and horror in those who lay eyes on him...especially the latter!
Not much to say beyond that, he has lots of details and different textures to paint and has that general "ramshackle" feel of, well, Ramshackle games. He also has two exhausts on the back machinery, so I suppose he could also fit in with Victorian sci-fi - the colours I gave him would be all that more appropriate!
Below, our typical hero pointing his light towards abomination's oddly round belly - I bet he has just came from the Octoberfest!
That's it for today, in the next posts, I will hopefully have my miniatures painted and I've also decided to customize mechanic from the last post a bit!
Thanks for looking,
Mathyoo
24 Nov 2013
Meet the mechanic!
Hey guys,
second of the Ramshackle games' resin miniatures I won (well, I did won them!) from Johnny at the Brains and Guts. This time a chick climbing a barrel. For some reason. With a wrench. Half naked - or so she was, because I've decided to give her a decent pair of pants.
When I saw her, I wanted to make a sort of a pin up girl / mechanic (she has a wrench after all) for mechas or whatever in WWW II setting...or something. I wanted to sculpt her a nice sidecap, but I've noticed she has goggles on her head and there was no way I could sculpt a head in a way to make it all make sense. I might mention I was apparently exaggerating again, because I forgot to paint said goggles! (still haven't fixed it, but I will, honestly!).
She is another miscast and has one single air bubble but was perfect otherwise. Perhaps a bit too muscular for my taste, but knowing how hard sculpting is, I've grown to admire every attempt where finished product at least resembles what it is supposed to resemble (not that this one is that bad, though!)
I've given her greenish-greyish-khaki colours, which I felt had the right "W WW2" feel. Apart from slotta base, the junk basing was already on the miniature.
What I need now is a stroke of motivation so I could start building a mecha she could drive. I loads of spare 15mm STUG guns, which could represent some kind of small calibre automatic guns...hmm...
Well, that's it for today, thanks for looking!
Mathyoo
second of the Ramshackle games' resin miniatures I won (well, I did won them!) from Johnny at the Brains and Guts. This time a chick climbing a barrel. For some reason. With a wrench. Half naked - or so she was, because I've decided to give her a decent pair of pants.
When I saw her, I wanted to make a sort of a pin up girl / mechanic (she has a wrench after all) for mechas or whatever in WWW II setting...or something. I wanted to sculpt her a nice sidecap, but I've noticed she has goggles on her head and there was no way I could sculpt a head in a way to make it all make sense. I might mention I was apparently exaggerating again, because I forgot to paint said goggles! (still haven't fixed it, but I will, honestly!).
She is another miscast and has one single air bubble but was perfect otherwise. Perhaps a bit too muscular for my taste, but knowing how hard sculpting is, I've grown to admire every attempt where finished product at least resembles what it is supposed to resemble (not that this one is that bad, though!)
I've given her greenish-greyish-khaki colours, which I felt had the right "W WW2" feel. Apart from slotta base, the junk basing was already on the miniature.
What I need now is a stroke of motivation so I could start building a mecha she could drive. I loads of spare 15mm STUG guns, which could represent some kind of small calibre automatic guns...hmm...
Well, that's it for today, thanks for looking!
Mathyoo
4 Nov 2013
WIP...with photos!
Hey guys!
Can't say I've done much since last post, but I have decided to take some photos to brighten this place up a bit.
The friday's gaming night went well. One guy was really interested in trying Strange Aeons and we managed to squeeze quite a lot of games in - I think around 7 or so. At first, he kept winning without any trouble, but by the end, one of his guys died (and after he put the same miniature in the list, he died again :D). Apart from that Infinity and Flames of war (early war) were played. I came home with those *great* ideas for new projects:
- SA board with Ljubljana's three bridges - it is an old idea, but I should really start working on it, so I can occupy myself. It is rainy outside and I'll go mental if I don't start working on something large-ish.
The idea is to divide a board with (downscaled) three bridges. Originally, there was only one, but other two were added in 1930, roughly when SA takes place. I had various ideas regarding this board, but I should draw some plans and then make a whole post about it :P.
- I like how Infinity plays, but I don't really like the sculpts. Or the prices. So I was thinking about getting something similar to get in a game, as a side project and that's very low priority.
- FOW EW. I haven't played game in a while now, but seeing Finish ski guerilla company, I instantly figured making partisan army that could be played by those rules would be a great project. The army has special ambush rules that would really fit the whole idea of partisans. As an all-infantry list, it wouldn't be competitive, but hey, I don't remember the last time I won anything! :D
Apart from thinking, I've done some actual doings, too. Here is what I'm painting at the moment:
It is the three Ramshackle games miniatures I got from Johnny. As crude as they might seem, I actually found out they're full of details. First from the left is an overly muscular female. I wanted to sculpt her a side cap, to make her a mecha pilot or mechanic or whatever - she will still fit that role, but as she has googles on top of her head, I've decided to only sculpt her trousers (she has some sort of short pants originally). I have no idea what exactly to do with second guy, but he has a flamethrower and he doesn't really resemble anything particular, so he can easily be a secret weapon of a sort. Third guy is my favorite and I'm certainly using him for Blasphemous construct in my planned W WW2 SA games. His shield and armguard (plus the engine backpack thingie) have all been given the "germanic" black-white-red palette, to make him fit in with the planned window covers in a planned Wolfenstein castle I will probably never make :P.
I haven't been sculpting a lot lately, but I have made considerable progress since I've last shown any of my work.
Do remember some of the things you'll see were made multiple times, so all together I was working on them much more than it shows :P.
Here is my sculpting "table", so, the chopping block.
A RGW-90 to-be. It is a disposable rocket launcher, also called MATADOR. It is primarily used to blow bunkers, doors and other fortified positions, but can be used against armoured vehicles. I had one at about this stage but I scraped it. It is a bit crude for now, but I'm working my way forward :).
The rifles! Just check all the progress I've had on those. I don't like the "left arm grip" and neither I like the upper part (above the grip but bellow the rail-to-be). I am quiet proud of using a thin wire to support my rail superstructure, however. I might just cut the front grip and redo it at a later date.
That is a GL on the left gun.
Minimi's stock. As I keep repeating, I've had this one finished at least 3-4 times, here I'm trying it different way again. if this all collapses again, I'll just fill in the space between the wires and it should save me lots of trouble.
Lastly, the bunch of heads. I am working over Ebob's modern Chinese I think. I am working on the helmets for couple of months now, and our army has already bought a new model, ha! It doesn't really matter at this scale, plus Ebob's helmets are closer to what we use now.
I have decided to go for a variety of covers as they're used with the old uniform - I still don't know what the covers will look like on the new, if there will be any at all!
First has multiple strips that allow you to tuck in grass and other vegetation as much as your heart desires. This is my favorite as it has more "going on". It doesn't look that bad in person, either.
Second is the "old pattern", with only two lines. This is the one that our desert camouflage is printed on, too, so for Afghanistan and Iraq, this one would be the "right one", but again, the main purpose is variety.
Third is same as the second, but with goggles. It doesn't show too well on picture, but I'm hoping they are semi-decent. The chances are, however, I might just cut it all and start redoing it.
Lastly a "special forces" helmet, but also used by other troops. I am quite sure it is just the new helmet and they had it in testing before it was officially chosen as the new helmet. It will have no cover (they're just spraypainted sand over original green). It needs some more putty up front and some more piling around the sides. Then I will put rails on it, which could be used for attaching lights, cameras and such.
I have decided I will make the Special forces pack first as all the ad-ons will make them not only suitable (and accurate) for moderns, but also for any low-tech sci-fi, as gun itself is quite futuristic looking.
Oh, on the private life front, I'm also growing my Mo, but being a blonde and gifted with little to razor, there's nothing I can show that would be seen on photos on day 4 :D.
Thanks for looking and feel free to comment away!
Mathyoo
Can't say I've done much since last post, but I have decided to take some photos to brighten this place up a bit.
The friday's gaming night went well. One guy was really interested in trying Strange Aeons and we managed to squeeze quite a lot of games in - I think around 7 or so. At first, he kept winning without any trouble, but by the end, one of his guys died (and after he put the same miniature in the list, he died again :D). Apart from that Infinity and Flames of war (early war) were played. I came home with those *great* ideas for new projects:
- SA board with Ljubljana's three bridges - it is an old idea, but I should really start working on it, so I can occupy myself. It is rainy outside and I'll go mental if I don't start working on something large-ish.
The idea is to divide a board with (downscaled) three bridges. Originally, there was only one, but other two were added in 1930, roughly when SA takes place. I had various ideas regarding this board, but I should draw some plans and then make a whole post about it :P.
- I like how Infinity plays, but I don't really like the sculpts. Or the prices. So I was thinking about getting something similar to get in a game, as a side project and that's very low priority.
- FOW EW. I haven't played game in a while now, but seeing Finish ski guerilla company, I instantly figured making partisan army that could be played by those rules would be a great project. The army has special ambush rules that would really fit the whole idea of partisans. As an all-infantry list, it wouldn't be competitive, but hey, I don't remember the last time I won anything! :D
Apart from thinking, I've done some actual doings, too. Here is what I'm painting at the moment:
It is the three Ramshackle games miniatures I got from Johnny. As crude as they might seem, I actually found out they're full of details. First from the left is an overly muscular female. I wanted to sculpt her a side cap, to make her a mecha pilot or mechanic or whatever - she will still fit that role, but as she has googles on top of her head, I've decided to only sculpt her trousers (she has some sort of short pants originally). I have no idea what exactly to do with second guy, but he has a flamethrower and he doesn't really resemble anything particular, so he can easily be a secret weapon of a sort. Third guy is my favorite and I'm certainly using him for Blasphemous construct in my planned W WW2 SA games. His shield and armguard (plus the engine backpack thingie) have all been given the "germanic" black-white-red palette, to make him fit in with the planned window covers in a planned Wolfenstein castle I will probably never make :P.
I haven't been sculpting a lot lately, but I have made considerable progress since I've last shown any of my work.
Do remember some of the things you'll see were made multiple times, so all together I was working on them much more than it shows :P.
Here is my sculpting "table", so, the chopping block.
A RGW-90 to-be. It is a disposable rocket launcher, also called MATADOR. It is primarily used to blow bunkers, doors and other fortified positions, but can be used against armoured vehicles. I had one at about this stage but I scraped it. It is a bit crude for now, but I'm working my way forward :).
The rifles! Just check all the progress I've had on those. I don't like the "left arm grip" and neither I like the upper part (above the grip but bellow the rail-to-be). I am quiet proud of using a thin wire to support my rail superstructure, however. I might just cut the front grip and redo it at a later date.
That is a GL on the left gun.
Minimi's stock. As I keep repeating, I've had this one finished at least 3-4 times, here I'm trying it different way again. if this all collapses again, I'll just fill in the space between the wires and it should save me lots of trouble.
Lastly, the bunch of heads. I am working over Ebob's modern Chinese I think. I am working on the helmets for couple of months now, and our army has already bought a new model, ha! It doesn't really matter at this scale, plus Ebob's helmets are closer to what we use now.
I have decided to go for a variety of covers as they're used with the old uniform - I still don't know what the covers will look like on the new, if there will be any at all!
First has multiple strips that allow you to tuck in grass and other vegetation as much as your heart desires. This is my favorite as it has more "going on". It doesn't look that bad in person, either.
Second is the "old pattern", with only two lines. This is the one that our desert camouflage is printed on, too, so for Afghanistan and Iraq, this one would be the "right one", but again, the main purpose is variety.
Third is same as the second, but with goggles. It doesn't show too well on picture, but I'm hoping they are semi-decent. The chances are, however, I might just cut it all and start redoing it.
Lastly a "special forces" helmet, but also used by other troops. I am quite sure it is just the new helmet and they had it in testing before it was officially chosen as the new helmet. It will have no cover (they're just spraypainted sand over original green). It needs some more putty up front and some more piling around the sides. Then I will put rails on it, which could be used for attaching lights, cameras and such.
I have decided I will make the Special forces pack first as all the ad-ons will make them not only suitable (and accurate) for moderns, but also for any low-tech sci-fi, as gun itself is quite futuristic looking.
Oh, on the private life front, I'm also growing my Mo, but being a blonde and gifted with little to razor, there's nothing I can show that would be seen on photos on day 4 :D.
Thanks for looking and feel free to comment away!
Mathyoo
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