Showing posts with label Rogue agents. Show all posts
Showing posts with label Rogue agents. Show all posts

8 May 2013

Meet Rogue Threshold Agent!

Hello,

third figure from a pack I've shown last time - rogue Threshold (I've found out I've started misspelling the word and am now greatly ashamed :D). This one has a greatcoat on, which is probably what makes him appear so evil I just had to use it for a rogue. As they are all human agents, I could honestly switch them around as much as I'd wish.

In game, you can pick between Rogue Threshold Agent and R.T. Character - both with option of special weapons, not even available to Threshold lists until they manage to get 15 wins and get promoted! So, packing unique prototype weapons, they can be potent enemies!





I've painted mine in your common evil doers colors - black and red. I was thinking about painting inside of the coat blue-greenish color, as I am thinking about using that for my cultists robes. It is a color of the Deep ones. I still went with red, as it simply looks that much better. I have huge difficulties picking the right color for my cultists - blue-green would suit well for Atlantis game setting I'd like to play eventually, but red and black would be easier to paint and would suit nazis well (my ever present wish is to grab a certain movie character, look at the nazis and say "Nazis....I hate these guys!". Eventually!


Thanks for looking,
Mathyoo