18 Apr 2012

Iron Ivan Games - No More Room in Hell review

Hello guys,

today I got my copy of Iron Ivan Games' No more room in hell book. For those that don't know, it is a rulebook that (I copy) "allows you to create a group of characters amidst the end of the living world...and the start of the living-dead world."

Before I start anything, I would like to stat that I have never posted review of the rulebooks before, and I hope I won't mess anything up, regarding the copyrights.


The rulebook is 80 pages long soft-back book, A4 size, which I, guess, is pretty common. The pages are stapled together, so the book won't fall apart as easily as some of the other rulebooks I own. I will dress it in plastic "shirt", just to add to its protection.

To play the game, you'll need D10s (it says at least 20, which means I'd need more, hehe), some colured tokens, a scatter dice and, being a miniatures game, miniatures and some terrain.

I haven't read trough it all yet, but there are two thing that I've learned from start: a) it has some minor typing mistakes, like some parts not being bold that should, I found price for 1 weapon missing on one chart (but you can look it up in other, so there is nothing really wrong with it)...so general little mistakes that appear after someone has printed the book. Nothing too dramatic. The second thing is extensive use of humour. And I love it! Apart from random jokes, they have a funny way of naming phases. So, movement phase becomes Fearful footing and, for example, shooting phase is named "Gruesome gunplay".

Rulebook is somewhat short, as I said, it only has 80 pages, but it covers pretty much everything you'd come up with. It covers:

- Survivors
There are 3 kinds of them, the badass guys, the badass' friends guys and the walking diner types. The first type has the most wounds (called Survive! points, to keep up with the phases namings), can carry the best weapons and the most equipment. The latter, the poorest are there just to provide Zeds with someone else to eat but your hero!

-Weapons and equipment
There are rules for various melee and range weapons and equipment, ranging from pistols, shotguns, heavy machineguns  to rocket launchers, flamethrowers and molotovs. Melee ranges from "throwing starts" (shurikens if you're a ninja!), to brass knuckles and riot shield. Equipment ranges from walkie talkies, radios and such to ballistic armour and "anti bite" armour.

- Zombies
There are MANY varieties of zombies in the book. There are (using mostly my namings to keep it simple :P):
* The (I quote) "slow moving re-animated dead (what us diehards refer to as Romero Zombies, the one true Zombies if you aks me)" - so, ordinary shamblers that die only by destroying the brains.
* The fast zombies (that aren't really zombies, Ragers, or, in this game, Runners) - they move much faster, driven by hunger, but you can kill them as any other human, so they die faster. Like really die, not die-to-live-some-more die.
*The tongue zombie, that uses his tongue to pull poor souls to him. I can imagine myself converting this one right now! Those are such a badass zombies that they're uber rare.
*The fat zombies, whose only purpose is to get close, burst, cover you in their putrescine, efectively putting a spot light on the survivor for any other undead lurkers.
*The loud zombies, who's purpose is to call in more of his friends.
*The strong zombie, being just that - strong. A Hulk, you get the point.
*Crawler! My favorite since I bought Mantic zombies. Not because they'd be particulary interesting or anything, just because I have some, hehe.
*The brains guy. That is a specially smart zombie...hmm...think of him as of a student. Someone who act like he is the smartest guy around, but hes still just a zombie. He has some special rules, making other zombies get smarter and even use weapons.

-Psychology
 As we can all imagine, seeing a walking corpse is bad. Seeing walking corpse of a friend or loved ones, is even worse. The sight of your friend being a meal for the Zeds can get you to jump right in and let 'em have it or run away. Oh, your hero could alternatively wet himself...but that doesn't make him a hero anymore, does it?

-Vehicles
The book covers rules for vehicles, starting vehicles, using vehicles, shooting from vehicles, improving vehicles and so on. You can acutally use the book to play Mad Max games with leaving zombie part out.

-Campaign
My favorite part. It has various scenarios, tips and tables for story telling, limited ammo, limited food, limited nerves and so on. Campaign is written with 2 players versus zombies in mind, but you can just as well play alone.

I must say I am really happy I got this. Sure the book with its 80 pages doesn't cover all the thing that, for example, Two hour wargames' ATZ trilogy with around 300 does, but it still has pretty much everything. The positive side oh being shorter is price, I've got mine a bit cheaper from Maelstrom games store. Not that I am paid to advertise or anything, but they send the book with free shipping anywhere on the globe.

_____
Now that I got the rules, you can definately expect a post about getting all those various zombie types, by either conversion or buying particular models. And I will play some games shortly, to learn the rules. I will post one or two report in few days. If nothing else, so someone can check If I understand the rules correctly, hehe. And, last but not least, I can work with preparations for my campaign!

Hope you found informations helpful,
Mathyoo

17 Apr 2012

The "horde" grows

I got to chill now, I am spoiling you! As discussed before, cutting time for video games really gets more done (if anyone had any doubts!). I haven't got my rulebook yesterday, so I hope it comes today. Unfortunately, today is the day in the week I am gone for whole day, so it might as well come tomorrow. I will post a review of the rules as I get them. Then you can expect some test AARs, plans for campaign and so on! I will be gone for whole month in May, but I expect my campaign to start some time mid summer.

/random blabbering off

Still not even "H" of a horde, but here are some shots of my new 3 zombies that I've painted:

To try new things, I went with "pale" compared to "rotten". Greenish zombies always looked kinda funny to me, but now, I prefer them over the "pale" ones. Will try mixing both colours with next batch, I guess.

So, to the pics:
 On the picture above are the newest 3 zeds. Still haven't came to painting the eyes, but I should at least leave them black next time. The scientist (and not a docotor!) on the left wears ugly "lucky" shirt. Seems it didn't work. I gave him black pants because I didn't want to give him any weird colur. Didn't come out too bad. I had to gave him extra blood stains as he didn't seem to have any wounds. The guy in the middle has bad blood stain on the face (I hoped it would turn out better), but he has quite nice yelow vest. I've build it from orange brown, started adding yellow, then a bit white for final highlight. The third guy is nothing special, random couch potato. He has a paper bag or something on his base, to add a little variation.
 Here is my unded sextet. Not much, but well, can you point me to 1 man, who had something before he got it? :P
 And the back side. Just to show you some of the stains. Doctor scientist has a head wound, but I guess it had to be a light one, if he still walks!
 HOOOORDE APPROACHING! Here you can see, side-by-side the pale and the rotting zombies.
 And again, this time, to also show you how two of the same torsos can look quite different with different paint, some conversion and other hand.

Down below are single shots of zombies for Shelldrake's campaign, if needed:



I must say I enjoy painting those zombies more and more. Especially because anything works! It can be pale, it can be rotten, it can be grey, it could be tanned...if you mess something you just put some blood over it and voila! The worse you paint it, the zombier it looks! :P
You can see I've add a little (too much) blood on the bases. I guess roads could get dirty with undead shambling around!

Thanks for checking!
Matevž

15 Apr 2012

Zombie town needs a name!

Hello guys!

For starters, progress check:
- Yesterday I've started painting some zombies, now I am struggling with my motivation, after I finish the bases, I will DOUBLE the size of my "horde". Sounds like big stuff, eh? Well, not if you go from trio to sextet!
- I found out ordering Tamiya clear red costs much, considering the postage. Due to all that complications, I've mixed some red, black and gloss varnish. So far, varnish doesn't seem to show itself, so I might try and varnish over the "blood" to get that gory effect. I will show minies tomorrow or some other day.
- Got myself some dice, nothing spectacular, I hope rules will be here tomorrow, but probably on tuesday.
- No progress with the city, but hey, a man can't do it all over night!

The main reason I am writing is because I would like to hear your suggestions about naming my city. I don't like to think about it as a "city", it needs some personalisation, hehe.

There are no boundaries, but I would like it to be somewhat unique. Gravesend, Mayhem city and Outbreak city are thus ruled out. It would be nice to have something that is at least by far connected with zombie apocalypse. So no gaming in "Hamburg"! My campaign will be set in fictional country where they speak bad english, if that helps. If anyone has strong attack of imaginations and originality, we could work out the name for the country, too.

I, so far, only came to "Autumn", after listening to the podcast called (hold your breath!) (here it comes...) Autumn!

I like it because it has this idea of something bad aproaching...you know "Winter is coming!" simbolics. Not too original, I guess. And it is kind of neutral, I wouldn't like to name my city "Catastrophe" or "Doomity" :P

As for reward...unfortunately I can only offer you my eternal gratitude and warm feeling someone gets as he reminds himself there is a struggle of life and death going on in city he named.

I would also be more than happy, if there would be such wish, to include mini you, or mini-your-identity in campaign / city.

I have actually written all my plans for campaign, but I've decided to show that at latter date. After I will get the book and will see the limitations, I will post my idea of campaign. For now, let me just say that I am planning for something special ;).

Thanks for help in advance,

Matevž

14 Apr 2012

More WIP buildings

Hello,

last two days I've been working on the exterior of my buildings, to get things moving somewhat.

Here are the pictures:

The picture below shows you all the buildings I currently have. There is 1 bigger, 1 story house with a garrage, two little twin houses, an apartment block and a box store I showed few days back.

All I was doing these two days was actually building roofs and sticking matches around the buildings.
Here you can see close up on front and behind of the little buildings. They're supposed to be identical. Right doorway, however, has a bit dented step, i cut a bit too short again, and figured some variety could be nice. 
 A close up on zombeighors, having a little mornin' chat.


The mighty apartment building from front. There is an apartment down bottom, on first floor and on top floor. Top one is a bit smaller but has a terrace that offers a nice view of the town. Needs fencing, we don't want anyone to fall off, do we?
 The side of the building:
 ...and all the components:
You can see top floor, with little "box" for staircase, ground and first floor are basically identical, except for the fron doors, of course. The thinner section is for staircase, which I might or might not build once. It would be "snail" type, a little 5x5 cm "cube" that starts low and grows , you get it :P
 I will do some "garage" doors for delivery section of my box store: That is the "top" section, with two openings. In the "store" part, there will be glass doors. Or none, but you know, a man can plan. Naturally, floor plan is smaller than expected, so once I get to building shelves, I have to rethink my strategy.
 And for the end, the building that still looks quite small, but way too big compared to others, the "suburbian queen". building from front. Blue zed is in a garrage.
 The little variety:
 Here is the 3x3 board, using paper "testers". It looks funilly largely-small. Mostly small. I've only used cars from poundland, didn't bother finding the others, hehe.
 Most of the cars are too big. Especially the police and bus. Here, each lane is 5cm wide, plus 5 cm for sidewalks + 5 cm spare (each side). If you add a sidewalk, two police cars can't meet, and don't get me started about the bus.
I was thinking I would add another centimeter to each lane, and another half centimeter for each of the sidewalks. That half would be on half of the sidewalk and I would "plant" hedgerows, dividing sidewalk on two sides - for bikes and for pedestrians - as its done here, in a town close to me. Still don't have the picture, but I guess you could imagine.

The problem is, I lose 5 extra centimeters on each side. It leaves me with 3.5, which is still something...but i lose the simetry of 5. Its not something really disturbing, to be honest. And on the plus side, I would really like to see my bus drive around normaly.  The thing is, 5 is enough for other vehicles. How wide are the roads you guys are using?  And I would love to hear your opinions on that, don't want to start building a board and end up with something that I don't like.



Oh, and I've ordered some hasslefree minies, but more on that when they arrive! :P

Cheers,
Matevž

12 Apr 2012

Some more WIP!

Hello,

I have figured, I mostly show some work done on my weekend posts and I mostly just talk nonsense on my week posts. Thats mostly because I have more work to do the first few days in the week and theres practically nothing to show.

What I did since I posted last time, however is:
- Painted 2 AT rifles and one sniper for my FOW force. Sniper is actually a "dummy", because I didn't got around buying any. And that makes more sense. Herr sniper would never show himzelf in ze face of ze enemiez!
- Went shopping a bit. Got myself some wire for sculpting (Still planning on sculpting "team Zombie wargamers" :P), got myself some flowers, forgot to buy green static grass (got the arid one from my FOW desert project, but that isn't good enough), also got a sieve (will try to follow the guide Zombie Ad posted. Got my own sieve from a start, so his guide has already been helpful!). Last few things were some thick hardboard for the roofs of my buildings and some air-hardening clay for some random sculpting. I was thinking some furniture and such.

Oooh, and I got myself some cork tiles, for the city. Now that I got them, I am thinking 4mm thick (compared to 3.2 I got) would be better. But this way, I can mix it with the one I use for my buildings. If it will be all too fragile, I will probably go and get 1x1 meter wood board and will just make a frame to put those cork tiles in. The idea is, that I will get some "vampifanish" modularity out of the board.

Here is a little plan I made:
 Again, for those that don't know yet, I will be using cork tiles, 30x30 cm (a bit smaller than 1x1 feet). So, nine tiles = 3x3 and I could make table as large as I'd want. In theory, at least.
To the plans. You can see on picture above, I made some rough sketches. I made a check-board, one little square is 5x5 cm. Roads would be 5 cm wide for a lane, which is enough for an ordinary car, but a bit too small for my two big buses. I won't be adding any extra centimeter just for the buses, tho. Using 5 centimeter multiples gives me nice simetry and thats exactly 2 slotta bases wide, so I think it should work okay. The crossed areas are sidewalks.  On the picture above, we got road leading from bottom left corner, sticking to the left, ending at top right. If we say bottom left is number one, and top right is number nine, we got:
1 = road with a bus stop. Primarly, I wanted those to be parkings (like in the city close to me, should take some pictures next time Im there), but bus is 30 cm long, so that had to be a bus stop, hehe.  On square right to it, square two, we got apartment block I built. I would have to model some extra random stuff to fill the area around it, some vegetation of a sort. Square three has the two little apartment buildings I also made, with a one-lane road leading to them and some parking slots for the residents. On middle row, from left to right, we have road with parking area, parking space for apartment block / box store and the store itself. I need to build me some "LuckyJoe fences" to add to the enviroment. I couldnt find the mesh he uses anywhere as of yet, sadly.  On top row, we got a corner road, always useful, a road with drive in and drive out for parking lot and a T crossroads.
 What I did then (and before building pattern one), was grab all the papers and mix them, pulling out one by one and just putting them together - childish fun! So, now we got, from squares 1 to 9, again, road with parking slot, turn "up", apartment block, road, running across the board, with bus stop on the left and parking  drive-ins on the right. Top row, we got apartment block, box store and parking lot.
And another configuration, this time not using the drive-ins with parking lot,  just to make sure It can still make sense, haha. So, from 1 to 9: We got the drive ins turn around, leading on the board, we got parking lot for store / apartment block, road section, store itself (note the delivery road south of the store, connected to lane for residents of the little buildings), and some more road up top.






Seeing the plans, I've decided I will either make T-junction for access to parking lot, or put the in- and out-lanes further appart. So I will be able to put this next to 2 apartments as if those are private lanes each of the buildings. I will not make bus stop yet, but I will probably make some parking slots next to the roads, for sake of variety. Will draw that on my 30x30 cm paper to see how it looks in person, before I get to cutting cork. I also have to figure what I will do with one sided lanes and how many roads I will do with places to attach them to those lanes.



 After I will get basic nine tiles done, which should be good enough for a while, I will add grassed patches, a tile that will expand (or shrink) road to 4 lanes (two in each directions) and complementary, some 4 lanes roads. Don't know how I'd do that, to be honest. I'd still like to keep the sidewalks, but I think such a big road would need phisical barrier  between the two sides. Might as well drop the sidewalks and call it a highway, hehe.




Well, for the end, just a few pictures of my progress with sculpts. I wanted to call their bodies done, but I REALLY have to make them bulkier, as it irritates me.  Most of them are still only good to be zombified teenagers, I am afraid.

The three guys that kindly volunteered to let me sculpt them from scratch (except the little piece of sprue that  their limbs grow out from, but that doesn't really count!): And no, not looking towards sculpting heads and hands :(


The three guys that got their heads from WGF smallest heads. They were all bare, but I've decided they deserve better. The patient one is...should be a lady, the middle guy is nothing special, the third guy has a baseball hat, because you are not a man without one!

Girl's splendid pony tail, a true lady is always glamorous!
 
 A scale picture, just to show you how slim those guys are. Will try to fix that, but again, they will still end up smaller. You can see Mantic zed is pretty heroic. Got to orded that .50 cal when I get around to TAG's site, need mooooar firepower!


Oh, one more thing, I play games very rarely lately, just at nights, hehe. Good thing my computer is kinda slow and they're not much of a pleasure. I do read a lot for my diploma, as I've mentioned before. And I really want to play some trench raids....ah...eventually!

And another one! My rules have been sent! Still no sculpting tools, tho. I am waiting for 2 months now. That is what you get if you order "out of stock at supplier" item and don't think too much.

I also got to thank one more time to Lord Siwoc for sending me the dices. It may sound like a small thing, but It reaaaally helps, I hate city centre.  I am actually so moved, that I want to make you a great personality in the unnamed city (got to fix that, too -.-). We can put you on a billboard (running for the local elections or just being a movie star? X-factor winner, maybe? :P), name a business after you or something :P.

Well, let that finally be it for today.

Thanks for taking time to read,

Matevž

7 Apr 2012

WIP box store

 Hello everyone!

Got quite a few things to say today, mostly because when I was thinking about what to show, everything seems so small that I figured I might as well say some more.

Can't figure of a better start than the "bad" news...I couldn't make any use of 20% discount Ainsty casting offers at the moment due to paypal-only policy. The thing is I have to ask a friend of mine for that and I was unable to do it. I'd really need to get one of my own, but that seems kinda useless until I get a job, heh. When I come home in June (I'll be unavailable trough whole of May), I really must find something, bwah. I did, however, managed to order No more room in hell from Iron Ivan games'. I've also ordered some flowers for future projects. I, of course, forgot to buy green static grass, as I only got the arid one...it's a minor problem and I wouldn't be me, If everything would go as planned :P. The other bad thing is, rulebook will probably be combined with the tools im waiting for more than a month now...so I don't expect them any time soon. Oh, I could mention I HARDLY resisted not buying the pulp rules (I will play Mummy and Indiana Jones games eventually!) and WW1 rules (I am just in process of writing a diploma on tactics of german stormtroopers of WW1). But honestly, I've just started zombie project, and I will jump in pulp once I get myself a zombie town, zombie horde, zombie surviors and zombie campaign started :P.

Getting rules late is not too bad, because I have to gather a courage and drive to Ljubljana's centre, visit my WGS and buy some D10's.

So, we could say I got the rulebook and dices covered, at least partially. Will cover about the rest once I get the rulebook itself.

Next, I need something to play on, right? I am still debating in favor of 1"x1" semi-modular boards for my board or one big 3x3 wooden piece for my board. The former would cost me more (I'd just use my 30x30cm cork tiles), but I imagine roads and some sidewalks could look nice on it. It would end up in greater uniformity of boards, something like vampifan has, but a bit lesser cool, because I'd paint it myself. The problem is, roads would be made of sand, and then I'd add some card or something for the sidewalks. It would be best to just use another layer of cork and that leaves me with a decision...do I just make a sidewalk by the roads and leave the rest of the table on one tile height, or should I make every other tile as high as a sidewalk? I think I'd only make sidewalks higher, because doing otherwise would make it literally twice as expensive. And I don't think it could look too bad. Then agian, if I go with one big 3x3 piece, storage becomes a problem, playing bigger games on bigger tables becomes a problem, roads would be even higher above the ground, as they'd be separate etc. But it gives even bigger chance to build the table as I'd want. Here, I could put road diagonally while in first example, I'd have to use extra tiles to make diagonal ones that I could use. I would really ask you for your opinion here, but I am more with the first concept.



So, counting we "got" the board, next I'd need is something to put on. I've finally managed to sit down and made another WIP building - a box store.

It is basically just a shell, again. But I have decided that's enough of buildings and I want to finish those before I build any more. Mostly becasue I am afraid I'd be dug in with half-finished buildings so deep, I wouldn't have the interest in finishing them. Maybe I won't paint them yet, but it'd be nice to build them more or less to the detail.

So, about the store. It is 20x20 cm box.
On picture below, you can see the entrance. I didn't model any windows, but there would be some ads on the outside walls. The idea is to make slide doors, but might as well be as it is. Imagine a big board with a name and we could call it done.

 
The second picture shows the back of the store. I've made a supply dock, with two openings for trucks. As there is no real dock it looks kind of silly when you put a truck next to it, but well, just call it a storage garrage then, hehe. You can see I accidentally (was watching young indiana jones :P) cut too much of one railing on the roof. I'll make a ladder and have an access to the rooftop from there.
Next picture shows you the interior of the store. Naturally, suddenly it seems kind of small (compared to my drawings, walls take their place :( ), but what I need there is another wall to separate store from storage and some removable shelves with goods. Will have to improvise on that now that space is somewhat limited. And don't ask me how I'll do the shelves...god knows :D


Here is a little diorama I've put together to show you the progress with all assembled zombies and survivors I currently posses. I should really build more of my Mantic zombies, but then again, I might as well paint what I got build first. Here you can see all stages of the miniatures, from assembled, past slottas filled and sanded to painted.


 Oh my! Survivors got over run! Alpha male covered the retreat of 4 eye-blinding beauties and they're returning the favor - covering him while he jumps off the roof on bus and to the safety of terra firma.
 Close up on the "horde"
 Leeeeegs...wait....leeeeegs!
Close up on crawler fellow. You can see I've chopped his hand on two places and pinned it. Got to fill the holes with GS and once painted, will look like he's pulling himself closer to the BRAINS.....or at least that was the plan.

For the end, here are some zombies for Shelldrake's Play by blog game:





As usual, thanks for taking time to read and if you celebrate, I wish you a happy easter!
Matevž

4 Apr 2012

Never seen before pictures of the...

man cave! Ta-daaaa!

Dežnik corporation (google it, if you dare!) has published never, ever, ever, never seen before pictures of the man cave...the complex installation of underground tunnels and technological advanced laboratories, that produce what you can admire on this blog site. (Might be slightly exaggerated!)

A sneak peak was exclusively released on the Board of the living lead (which you should check out, if you haven't yet), and here, you can see even more of it! Keep in mind, no questions will be answered and only "public" marked information will be released for you to see. 



 On the picture above you can basically see all there is too a man cave. Add some 50 centimeters for a window to the right and some wardrobes on the left and thats my room. I came here shortly after my family bought the house we live in for 9 years now. Mainly to have my own room, as I should share one with my brother. And here is less to clean :P. Above the desk is my bed, below are some shelves full of military magazines for my study. Bookshelves are full of books and random junk, I am a bit of a hamster, less of use, more sentimentally attached I am to things, haha.
A close-up on the desk. From left to right you can see work-station. There is a cd with pictures from London...my girl visited on sunday and we had to show them to my parents :P. There is an old plate I use as a pallette, but got to get myself a wet  eventually. Then we got those big papers that act as cutting mat, you can see them shreaded from last cork building experience. In the background are my colours. First are for FOW germans I've been painting, behind are the ones I use less. Those with grey caps are the flesh colours I just got. Cookie box is empty, but I "will" need it one day (yes, a hamster :P). You can see boxes from boths zombie sets and some empty FOW boxes. The red books are very old. I had 3 of them from my grandma when I was young and I read them over and over years ago. They're from series "How did they live in..." and you got everything from prehistoric times to 18th century. I got complete collection as a birthday pressent so long ago, I can't remember when. Those are the books I love the most without the question. On upper shelves there are some empty boxes, some Warhamemr figures I got when I started the hobby and some other random stuff...lots of sand from Tunisia (my parents LOVE the country), I use for my basing. There is also sand in the blue ice cream box on the table and behind them, there are my bits boxes and you can see some kitty litter stored. Comes in handy! Nothing special to the right of the table, my computer, some more books and some more junk. When inspiration strucks, I will toss the unnecessary things away. I promise!




Here is a close up on one of my jars. It says "Enjoy Sara-jevo", and I, obviously, got it while I was in Sarajevo. I wanted it as soon as I saw it. It might look a bit lame, but I found it funny. Next to it there is a close up on all the tiny 15mm bits. Should've rearrange that one day, too. Maybe even ( :O ) put them in drawers....about drawers. I only got three dedicated to hobby at the moment, two small and one larger.

On the picture below is one of the smaller ones:

 You can see some tools, some cork off cuts, some spare blister packs (will come useful once!), spare blister cardboard and some extra random stuff. Second smaller is only half-arranged, as all it has is some random papers, cutters and "olfa" knife I use for heavy-duty cutting.
My bigger drawer, currently occupied by few assembled zeds, few WIP greens, some survivors, vehicles I've written about last week and some WIP houses.
Here is a sneak-peak view of my mantic zombies, check the crawler, I've chopped his hand on 2 places to give an impression of him pulling himself  away from his legs. Torso Y U no wait?! Next to them you can see I've finally had enough and decided my sculptures can be "done". I glued 3 of 6 heads on them, because only the smallest of WGF heads somewhat fit. I really made those too small, but hey, thats why it's called "practice", not "perfection", eh?

Thats all for today, I could mention I was writing that post since sunday...hardly found time to finish it, but now, after a long, pretty bad day, I found some joy in finishing it. Funny how good this blog does me. Thanks again for all the support, I am glad I've decided to start this project all together.

Cheers,
Matevž