I've been working on my WGF Zombie Horde over the weekend. I've assembled 18 zombies from 3 sprues, leaving two for later. To be honest, even if there is a billion combinations you can build them, no matter how you do it, they just keep looking the same. And I am not in any hurry, anyways, heh.
So, what I did was first some drilling and chopping, then some greenstuffing (if we could say that is an actual word), to modify some of them a bit.
Here we go:
As per Matakishi's advice, I've cut a bits of sprue and attached one arm and some paper clips to make an armature for a future zombie. Heads were glued on but fell of (which is good, they we're restricting my space to work on the armatures).
There are basicly 2 basic things I've learned while trying myself at sculpting. First, it ain't easy - I respect EVERY sculpter from now on. Anything that looks like what it is supposed to look like from far away, is a work worth of admiration. Second, sprue is not wide enough to make figures look wide enough, if glue arms straight on it (as I did), would have to pin them with some free space. I could always just make torso larger on the other side, but legs are on the middle of the sprue, so that woudl look odd.
Here are the pictures of my two armatures:
this, but minus Homer.
Back to WGF Zombies themselves:
I was also informed that my female militia with pistols pack arrive and will probably pick it tomorrow. When I do, I will make another unboxing review. I've decided I will show (all?) my minies first with raw review, talking about the package and sculpts themselves, and then another, more personaled review with some context explanation (something simillar to what i did in this post), once I get them painted.
Thanks for taking your time, and see you soon!