18 Oct 2014

civilians

Hello guys,

I painted these three "civilians" a while ago. They are all made from Studio miniatures zombies, which I thought was as good source for civilians as it is for zombies. It isn't. No matter what you do, you can't get rid of the "shambling stance". I got a few more in the pipeline, but I will probably just use my zombies for larger rioting mob when needed.

The guy on the left could be either friendly or hostile, as he is waving around. The one in the middle is clearly ready to stir things up as he even invested in an overcool bandana to cover his face. And the old man appearance of the last guy shouldn't trick you - he carries a rock and is not afraid to use it!
Evergreen soldier preparing a tear gas grenade behind cover.



I will be using them to litter the board, obviously, acting as a roadblock and another thing for both sides to worry about (you don't get people to support your insurgency by shooting at them!)

Perhaps it's time for some public ordering!
Photos are either from Germany in a preparation for Kosovo or the Kosovo itself (more likely as there are no role players around), I can't remember anymore.



Thanks for looking,
Mathyoo

22 comments:

  1. We all need civilians for games. And in Modern games non combatants are more important. Indeed many armies of today are more civilian based than professional soldiers. You have done a good job making this a wargames reality as it is in life.

    ReplyDelete
    Replies
    1. There is no insurgency without the support of the locality, so some rock hurling hooligans seemed fitting!

      Delete
  2. I like them, Mathyoo. The old man with the white hair and beard looks to be a right trouble-maker. I think you should call him Joe! :)

    ReplyDelete
  3. Great job Mathyoo! Civilians are always needed to get in the way or to rescue and such. Joe looks like a wicked rabble rouser, watch that rock.

    ReplyDelete
  4. Nice work mate. I think the arms are a what really give them that shamble feel. Makes them a bit stiff.

    They look good though still.

    ReplyDelete
    Replies
    1. Hm...I always had an idea that legs were the problematic ones, but repositioning some arms might help. I'll try that with a next batch!

      Delete
  5. They're good mate and if I had more plastic Studio zeds I'd be converting them too, they're not that bad. Like Brummie says it's the arms that look awkward, but as rioters they'll work.

    ReplyDelete
    Replies
    1. Thanks - I did saw your protesters earlier today - survivors seem like a lot more fitting base to work from.

      Delete
  6. Nice painting, you always need civvies!!

    ReplyDelete
  7. Great work- civilian figures come in useful for all sorts of scenarios. Handy things to have around.

    Cheers,

    Pete.

    ReplyDelete
    Replies
    1. If nothing else, I think they make a game a bit more than just a deadmatch - got to watch where the bullets are flying.

      Delete
  8. I still like the look of them. They may just be drunks?

    ReplyDelete
    Replies
    1. Haha, perhaps the setting is set in Russia (or just about anywhere else in the world, tbh!). I should paint some noses red :D

      Delete
  9. A very good post, nice job, very inspired...

    ReplyDelete