23 Aug 2014

Half-a-game report

Hey guys,

Nothing spectacular to show today. I played another game of Breaking news the other day.The idea was that Yellow Jacket (who featured in this game as someone else, naturally) leaked info about a location of a weapons cache.
Special forces are called in to find it - the idea was they'd have to search the buildings until they find it. I was thinking about using cards to see where the cache is (1 real and the rest blanks in a deck, obviously), but as my brother wanted to play he took the insurgents and picked a building himself.

SWAT force was the same as in last game, 4 SMG guys and a sniper. Same quality, same everything.
 Insurgents, on the other hand, were boosted from 8 to 10 and were given 3 support weapons (2 RPKs and an RPG).

 
 We set up a table using my new WIP concrete walls you can see on most of the photos. I'll show them in more detail when I will finish them. Let's just say I think they are good enough but I MIGHT went a bit over board with the graffiti as every single section has one side painted.

Below you can see the table before the start. Insurgents were sprinkled around the table (which I think is what makes SF so overpowered, as they are always together!) and had to protect the cache. I didn't knew where the weapons were, but as my brother wrote it down I saw when I was packing the terrain that it was in black one.  There were some "zombies" on the board, used as civilians. We forgot to account for them in first shooting so we simply took them off :D.
SF could start on any edge and I started in lower right corner, hoping the walls would save me from some flanking fire.

 Not much to say about the rest of the game, we played for some 3-4 turns and quit when little rebel had enough :D. In kills, it was 4-1 for SF. RPK has a lot of firepower, which was nice to see and RPG never got to fire in this game. We missed a lot of things out as rules are a bit more elaborate than I'd first think.


I came to a conclusion that fight would be much more balanced if both forces would start grouped - SF only die on a roll of 1, but with enough hits forced on them, this can be achieved easier than one might think. I have to say I can't wait to get my regular army guys ready as it might be all much more interesting with some heavy weapons and humvees. I also think I need to get some pickups for technicals!

Thanks for looking,
Mathyoo

17 comments:

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    1. Thanks, I'll try to finish the next one! :D

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  2. Looks great mate. Looking forward to seeing you get your troopers finished.

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    1. Cheers mate, shouldn't be much longer now :)

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  3. Nice looking game dude! Sounded like fun too.

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    1. Ha, we were really eager to blow something up with an RPG, but he didn't get to fire :(

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  4. Looked good, Mathyoo. I do like your graffiti- covered walls.

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    1. Thanks, I'm quite fond of them, but not all came out as well as I'd hope.

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  5. A game is a game and it's all good practice for learning the rules incorporating new weapons etc.
    Goor looking terrain too especially your 'new' wall - are they commercial or scratchbuilds ?

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    1. Ah, don't be silly Joe. I don't think I'd buy any commercially done walls. They're not really scratchbuilt, either. They are nothing but those metal case dividers put on a base. So little was done to them some don't even stand upright.

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  6. All good stuff. The graffiti is a nice touch that many would overlook.

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    1. Thanks Clint, the graffiti are actually what made me do them. I felt like doing something "artsy" :D

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  7. Looks great- I like all the graffiti, it is pretty common in any urban area. I'd add more if I were you. I've only not done it with my own collections as It would look out of place in WW2 games... guess that means I just need a new set of walls.

    Cheers,

    Pete.

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    1. I'll let you tell me if you think more are needed when you see the walls, every section has one :D. Perhaps some ugly spray slogans. Something utterly stupid. I should google them! :D

      Yes, WW2 would work better with some posters and perhaps some chalk slogans. My 15mm wall (on a flamethrower base, to stand out) had "we're coming for you Ivan" or something written in German :)

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    2. Was thinking in terms of loads of tags and what have you layered over each over so it looks like the wall has been painted over for a while.

      Cheers,

      Pete.

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  8. Sounds good so far, any specific plans to detail the board?

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    1. Not too many just yet, but I should get myself to paint the crates I bought over 18 months ago! I am playing with an idea of forest terrain, but I have to think about some solution for the trees first.

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