I've finally been working on some terrain for my games again. With all the posts about Salute ruining my days lately, I have also started unearthing old stuff that is either half made or still packed. That includes resin crates and barrels, some miniatures (I am putting off painting cultists as I'm afraid I'd never get colours same again :P) and lots of smaller scatter terrain.
Anyways, I have been thinking and planning about setting (some of) my Strange Aeons games in Slovenia for a very long time (remember the three bridges board idea that never progressed?). As this project overlaps with my idea of "Slovenian mythology" games, set in Dark ages, and I thus read a lot on the subject lately, I've decided to play some games with what I already have in my collection.
Before I could start, I needed just one piece of terrain that defines the local area more than anything else I could imagine - a Hayrack. We call it "kozolec" which would be pronounced something like "kozolets". It's an awesome little device and while outdated, they can still be found on most of farmsteads in at least one of their forms. I went with the most basic of the designs - single straight line (Check link above for more variants, some are really great). To make building it easier, I went with stone pillars instead of usual wooden ones. And I also used way too few vertical poles, that are used to hang on hay. As it was a rush job, the pillars are awfully crooked, but that's fine as I was aiming for backwater place anyways. I added some logical supports and talking of the vertical poles, I really should break one, to add the feel of neglect. I did, however, sculpt some hay on it, so that's a plus.
Below is a painted version. It's painted horribly as my craft paints seem to be kinda odd. Or I could blame the brushes.
As I was so inspired, I've also painted a very simple hill I've made last year. I kinda like it now that it's painted, but I was putting off painting it for so long for a reason unknown. It's just boring, you know...a hill. Yawn.
On other fronts, after millionth try on the guns, I've decided it is time for drastic measures. As none of the guns felt quite right, I simply cut off all the putty from one of those, cut the nose and restarted from step one.
Keep in mind F2000 is only about 700mm long in real life, so 12mm seems about right. The guns above it are the "old kind" for comparison. Mine is a bit crude, but I have decided to call it done. If I'll try to have it cast and then polish it and add the gadgets.
Lastly, a photo of my current (okay, about a session or two outdated) sculpting "table". In upper left quarter are modern weapons and modern sculpts (kinda on hold for now), lower left corner is Kurent (came out too thin - I can't lose that habit!), which is essentially a man wearing mask, cow bells and a baton with hedge hog skin. Back in the days (so, when SA takes place!) the groups could fight each other, so it seemed like a good idea for a lurker - a mad man, hitting people with his club while making noise with the bells - yes please! The large guy is Horroclix's fiend (Frankenstein's monster) that Vampifan kindly donated. He will become a Slovenian demigod for the Dark ages myths games. In the right upper corner are dead bodies (disturbingly ugly sculpts, rushjobs), 4 beastmen, being turned into dog headed soldiers (that hate humanity!) and a "fire elemental" that will probably be painted by a stone idol or whatever. I've been "working" on this one for well over a year, but I'm not too satisfied with it. Lastly, the 4 GW wolves are a Wolf herder (mythological creature) and his pack. They are way too "undead" and certianly waaaay too large for my liking, but I got them as a bargain, so they will be used as a stand ins until I get my hands on some proper werewolves.
That's it for today. I've also played a game (yay!) and I will post report in mid week one day. It's gonna be a bit different than what I usually posted, but just as long, filled with endless blabber! :P
Thanks for looking,