15 May 2013

Meet the Kindred!



Hello,

Kindred is relatively new lurker in Strange Aeons, introduced with their third (or fourth if you count the scenario book) expansion. They represent the Dunwich folk from Return to Dunwich black dossier (short linked campaign). After the event in 1928 (so, the Dunwich Horror story by Lovecraft, accessible here) Threshold agency is keeping an eye on backwater village of Dunwich. They weren't informed about curious events of Horror's appearance, but have decided to keep an eye on village in case of any other... indescribable  macabre events or rituals would took place. And they couldn't be more right...the Dunwich folk have gathered and stored liquified remains of Wilbur, son of Yog Sothoth and are now drinking it, wishing to please the God! They've starting to get goatish appearance and various other mutations (tentacles, goatish legs, even an eye here and there!).

I have decided to convert Warhammer Beastmen Ungor (the small ones) herd. I know, I know, Warhammer, but it is still a plastic kit of goatmen nevertheless. I've only made 3 for start, as the conversion process soon bogged down. They use less sophisticated weapons than Threshold agency or your ordinary cultist, shotgun being their strongest weapon. I give mine only "common" weapons they can pick among - .22 pistol, a club and short bow.

There is one thing I hate...darned hornes. I've managed to cut them from the one with the bow, I could do it to the one with the pistol, but I've opted against it. The thing is, some heads have horns and ears in one piece, so removing the horns would remove or damage the ears. So I just went with it, it isn't all bad.
First from the left is upgraded Kindred  - patriarch. He is the hierarchical leader, so I picked the head with biggest horns and painted his hair and beard greyish white. It isn't noticable too much, but he is kinda fat. I didn't sculpt any pants on him and didn't want to give him a shirt to show the belly (which, sadly isn't all that visible). To make him at least a bit converted, I've given him a small gift of Yog Sothoth - tentacles at at his belly area. Oh, and I gave him that hair. I can't find an english word for this style, where you "knit" the hair in one long snake...how is that called? If I put it in dictionary, it comes out as "two whales", as our word for it has two meanings :P.
Anyways, I've decided to give some modern firepower to second guy, so he got .22 revolver. For a rush job, I think it looks quite decent, but its barrel has slided off the wire. On the side you can't see, however, is a mess.  I've given him some hair and ripped shirt, as his fragile body suddenly got all musculate. I've kept the little bones, they don't seem too out of place with inbred kindreds of god forgotten village.
Last guy was actually my first guy, I gave him a bow from the box and nice pair of "hillbilly pants" - but I am sure there is a better word for those pants?
He is my favorite, but I didn't want everyone to wear the same pants - which now I regret a bit.

As you can see, they're unified with blue colour, which wasn't really planned, but I quite like it. I wanted to paint the jeans blue, so when I had colours mixed, if just figured I'd applay it to all of them. I didn't want to do leather armbands in browns as there is enough brown all around as it is. It unifies them, which I don't really like in skirmish games. I have yet to decided if I will paint next ones with blue as well or something else - one they'd get mixed those three perhaps wouldn't stand out as much.

Overall, I think they are good enough, but if I could do anything, I'd have my kindred as bunch of hillbillies, some with goatsih legs, some with tentacles, multiple eyes and way more human in appearance than those are. Being from GW, they are also somewhat large, but well, you can't have everything!

Thanks for looking,
Mathyoo

19 comments:

  1. Cool conversions, Mathyoo. I do like the dungarees on the third figure in line.

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    1. Dungarees, that is the one to remember! :D

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  2. Nice job mate they look great, Nicely converted and painted.

    On those with the horn/ears could you not remove them anyway and sculpt on long hair or a hat instead?

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    1. Thanks!

      Yes, I was thinking about that, but then I saw how relatively large they are and just went with it. I certainly have to do hats with next batch...and shotguns, rednecks demand shotguns! :D

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  3. I think that's an excellent use for those Ungors. Very well done.

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  4. very nice mate, the painting is sweet as.

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    1. Thanks, as for painting...I've put so many different paints on the skin I doubt I could do it again, heh. I wanted to try make it darker but I have some problems with paints lately.

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  5. You sculpted the pants? Well done. I think the term you are looking for is dread locks. I was going to say braid, but it doesn't look braided but bore like a sausage or tube. My folks have some angora goats that the wool gets matted and rolled up to look like that.

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    1. should read more instead of bore.

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    2. Yes, I was trying to make them more modern, but ran out of enthusiasm after those pants, heh. Braid is the one I am after mate, cheers :D. Does look like sausage because I really didn't put much effort in it...I was inspired by Vikings when I was doing those, but I'd say they've came out too "badass" as I would prefer crippled inbreds :D

      BTW How can a guy comment on your futuristic shaped blog? Sometimes I see the comments place and some times I don't :/

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    3. Sorry you're having trouble commenting. It does that sometimes. Try either refreshing or selecting another view from the pull down menu. I may give one of the other formats a try.

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  6. Nice looking figures Mattyoo, as they're plastics I'm sure with your skills you could make some great variants with the new WF survivors sets.

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    1. Thanks! As for WGF survivors, I was thinking about them, but I don't think I will order them any time soon. Once I get the box, I'd gladly share it with you if you won't mind plastics by then. I haven't forgotten, long hair and ak-47! :P

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  7. Excellent - I have been looking for some beastmen for Strange Aeons, so I will have to look in to what GW have on offer.

    I want them for a slightly different setting: http://strangeaeonsgames.pbworks.com/w/page/32468188/Green%20and%20Pleasant%20Land%20Lurkers

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    1. ok - I included a link in that post - didn't come up as a link though :-P

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    2. wooot? Wild hunt with beastmen and wolfpacks? I was thinking about the same lurker from slovenian mythology! But here, wild hunt of various animals is lead by half-wolf (who is also crippled or blind on one eye in some of the stories) riding a wolf or some guy clad in poison ivy riding a burning goat of some sort. No goatmen as such though :D

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