11 May 2013

Meet the Hound of Tindalos!

Hello,

originally, I wanted to show you cool EM4's nightgaunt, but as I've changed my profile picture to Hound of Tindalos, I've figured I should show it, to let you see what I've got here.

The Hound is my sculpt, influenced by a drawing of somebody apparently known as Sorrow king. I have saved this drawing when I came across it months ago while searching the subject.

The Hounds live in angles of time and space (humans live in curves, according to the story by Frank Belknap Long available here) and they enter our word from angles - 120° or narrower. So, I wanted my hound to be emerging from angle. After much thought, I've settled on a simple rock, as nothing else I've tried worked in limited space of 30mm base. Hounds' appearance is not described in much detail, but there is something about lean, hungry bodies and tongues. I've read somewhere that they're supposed to be more bat-like in appearance and that hound refers to the way they act, not the way they look. As much as I like the concept drawing I sculpted my on, I would do it rectangular, with lots of angles - check the link to story for drawing. I imagine them more like snakes myself, but angular - kinda like 2D lines or how should I say...hard to put it out in a 3D model, but disturbing enough to fit in the horror theme.  It wouldn't look as demonic, but it would fit well with a description of a being from other dimension, wholly different from what we are used to. My sculpt has tentacles, which works okay, I guess.

I've been sculpting it really, really slowly. I did it in layers and took my time. I've made a lump for a skull, then I slooowly added more texture, teeth, cheekbones, tentacles and such. I was really proud of it until I've painted it...it honestly doesn't do it justice!
As for the tongue, you can see it is quite "alienatic" (is that a word? :P) - the reason is I couldn't make smooth putty coating on a wire, so I sculpted some kind of lumps on it...it does add a horror effect, I believe.

I have painted it gray at first, but it was dead boring, so I've turned it to dark red eventually. I forgot to paint tentacles in another color (red tentacles on grey body offered nice contrast). Blue tongue and eyes seem to be correct choices. I could probably do better paint job if only I was more patient at painting my miniatures!

In game of Strange Aeons, there is a special scenario devoted to "demonic hound" (that I will use my model for), which I will play as soon as I get a chance. I will make sure I post a report here!
 



Thanks yet once again for looking,
Mathyoo

12 comments:

  1. A nasty looking beast indeed! Nice sculpting again mate, your creations are getting better all the time

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  2. Very nice sculpt, Mathyoo. I do like the fact that it is emerging from a rock. That's a nice touch!

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    1. Cheers Bryan, that was a must-be as soon as I've read how they appear.

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  3. That is very nice mate, I really love how you interpreted it into miniature form. Paint job is great. I look forward to reading some AAR's with all the great creatures.

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    1. Thanks! Will make sure I take the photos during next games, may as well show those if not write an AAR.

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  4. I think the head is really well sculpted. I think you have a talent for sculpting. Having reffed Call of C'thulhu for a number of years (in the past) I appreciate it emerging from an angle, but I would still have liked to see the back legs as well. I know I'm an old fuddy duddy and set in my ways so your way is probably the best solution.

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    1. Thanks Clint, means a lot! I figured last legs would make it as any other "devil dogs" on the market...plus, to be honest, I've been thinking about leaving the front legs out as well - but head alone would be way too dull.

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  5. That is a cool sculpt. Excellent take on the concept and very well painted.

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  6. Great sculpting Matevz, you really do have a talent for it.

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    1. Oh, you've remembered! :D
      And thanks...and let me tell you, I did took your advice of sculpting things I only need one of ;)

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